Group lore


When putting together your own lore for your group, there are some things to keep in mind.

First is sticking to frames listed earlier in this document and in related pages of the rules. Chief among them is Background you choose to work with.

Next is the condition we have to create or groups after to make a shared world.

Because we need to create a shared foundation to build or stories from, and if everybody have stories about how they control the same named town, and have hundreds of people and resources, then the fiction collapses. So every group needs to remain within the following frames.

  • Population in excess of those present can’t be larger than 40 people.
  • Areas controlled can’t be more than a couple of buildings and the area close around in cities. Small communities with 10-20 houses is also an option.
  • All communities North of Germany are struggling. 
  • We however encourage players to be a part of Sunfall, and build their stories here instead of somewhere else.

Exceptions or add-ons can be made in dialogue with the game design group.


Combat Rules

Combat Rules pr rulebook page 65-75

– Edit to “Deadly hit”.
A Deadly hit has to be stated by the character performing the act. This is to ensure that deadly hits are only performed with true intention of killing another’s character.

Saying “Die Asshole!” while firing at a person bleeding on the ground would be one such act.

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